1 month

Within our Automotive Design Head Quarters – located in Gothenburg, Sweden – We are looking for a Technical Visualization Artist to work collaboratively as a part of the Design Visualization Team in our All Electric Vehicle division.


You will work across a range of projects and play an important role in developing our internal tools, based on different requirements. You will be working within the visualization team, but also supporting the

prospective design team and possibly other collaborative teams when it comes to integrating and testing new technologic tools into our future vehicle platforms, shaping the design of our cars.


You will be focusing on developing our workflow through Blueprints and scripting in C++ when working in

Unreal, and scripting in Python to support our Visualization artists working in Vred. You will use your developer competences to support both the Visualization and the Prospective Design teams to implement the use of new tech tools.


New design tools will also require your support to integrate both Virtual Reality and Augmented Reality devices, through an Unreal Engine and Vred environment. Your deliverables will focus on prototypes that can be tested and assessed internally.


Additional knowledge on back and front end developing is welcome, as well as experience in focusing on

improving the visual quality achieved in any Visualization software.


Qualifications / Skill Requirements


C++ knowledge

Knowledge of Unreal Engine and Blueprints Software

Basic knowledge of Python programming language

Augmented Reality / Virtual Reality

Autodesk Vred (plus other 3D Visualization software)

A knowledge of Frontend / Backend web development


This vacancy is a contract based role – located on site and situated in Gothenburg, Sweden. Initially anticipated 6 months in duration (High possibility of extension there on after).

Job Features

Reference No.



Dan Andrews

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